I created this game to complete a Unity Learn course. The challenge was to create a game that involved collecting objects in a cube. Development took about a week and primarily served as a way to sharpen my skills with Unity's features. It shows how quickly the basic framework of a game can be put together!
Objects like gems, explosives, wooden crates, and other miscellaneous pieces of junk approach the player on a conveyor belt. Once objects enter the play area, the player uses their mouse to drag and drop them in the correct area. Objects that aren't sorted are automatically dropped in an incinerator. Collect 20 gems, you win! If you let 3 explosive objects be incinerated, game over.
The skills I gained from this project were the creation of prefab GameObjects, physics raycasting, and how to quickly create a game play loop.
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